If you want to combat and trade, this could be the ideal ship if you have enough credits, unless if you don't mind having no turret slots, in which the Gator Custom would be better for you. It is also a ship with a large cargo of 150 which makes the S'Kanarr the largest of the Ultimate Ships. However, a negative feature of the S'Kanarr is that it has 11 module slots compared to the Veteran with the 12 module slots or the Nemesis with the 14 module slots (effectively fifteen due to the integrated Khador Drive). It's an excellent fighter excepting the weak handling of only 70 making it the least agile of the Vossk Ships (This can be improved by adding a Pulsed Plasma Thrust). It is also the only Vossk ship that has the ability to equip a turret in the game. This ship only appears in shops after players have purchased the Valkyrie add-on. This is the Vossk "ultimate ship", something that was conspicuously absent in the initial release. K Upgrades are only available at the Kaamo station lounge Extremely heavy armor provides solid protection, although this means reduced maneuverability. Pros: High armor and highest cargo capacity of any ship (Excluding the Rhino as that is only in the Supernova add-on).With the S'Kanaar, the Vossk are bringing a heavily gunned battleship on the market, which has enough space for a turret in addition to four primary and two secondary weapons. Pros: All types of weapons, large cargo space, heavy armor.Ĭons: High price (125000 Cr.), low maneuverability. (tip: attack Qyrr Myfft from the bottom because he cannot fire at you). And one needs to defeat Qyrr Myfft to get this ship. strongest ships if you are a fighter and have Rhoda BlackholesĬons: Bad Handling, ( Pulsed Plasma Thrust is recommended) expensive. Pros: 4 primary weapons, 4 secondary weapons, 1 turret, 14 equipment slots, 180 cargo space, high armor. Note: all deep science ships are ultimate Pros: Integrated Khador Drive (saves an equipment slot), 14 equipment slots, 4 primary weapons, good handling and armor.Ĭons: High price (6.8m), no turret, only 1 secondary weapon. Arguably the best ship in the base game, get gold in all medals to unlock Pros: 5th armor available, 4 primary and secondary slots, 15 equipment slots, high handling.Ĭons: No turret, Horrible cargo space (30t), expensive, difficult to unlock. Pros: Armor, turret slot, great manuverability, low price if compared to Bloodstar and Kinzer RSĬons: Only 2 secondary weapons, must own Kaamo to buy, extremely expensive for new players Ĭons: Only 2 secondary slots, one less equipment slot (14) than Kinzer RS, love it or not design, high purchase price or Bloodstar, 4 primary slots plus turret, same handling as Kinzer RS but with more cargo. Pros: Superior handling over Teneta R.E.D. Pros: 4 primary weapons Fair armor, and good handling, small dimensions Well-balanced handling (122), Large cargo space(90), High armor (450).Ĭons: 1 secondary, relatively poor equipment slots (11), expensive, must own Kaamo to buy and no turrets. Pros: 5 primary weapons (only ship to be so, providing probably highest DPS and DPH in game), Pros: 4 primary weapons, Great handling (150), Equipment slots (14), Nice armor (425), small design (makes it harder to hit and weapons are more centered, allowing it to not miss).Ĭons: 1 secondary, expensive, must own Kaamo to buy and no turrets. Pros: Armor, turret slot, and fair cargo space.Ĭons: Only 3 primary weapons slots, could use better handling.
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